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Modular Cliffs 30/Jan/2021 Price: € Description **Update is now live:Added another medium sized rock, added another set of rock and cliff materials with more pronounced detail maps, added some more details to the biggest cliff piece texture, added wetness vertex paint option for rocks and cliffs info in the forum thread (link preview: about the making of this pack: 80lvlThe focus of this package is a set of modular will help you create realistic looking map edges, rocky shores or inland cliffs that blend nicely with the cliff module and the two big rocks come with a mask and two sets of two detail materials that are overlayed on top of basic material, with full control over their intensity and scale is world based so the level of detail is preserved and stays consistent when parent meshes are terrain material is comprised of three tessellated paint-able height blended package also includes 2 types of shrubs, grass with three different material variations and a small are all wind big objects have four LODs (100%, 50%, 25%, 12%), smaller ones have three of them have tight collisions, except for the vegetation assets which don't have collision Please visit the forum thread to give feedback, suggestions and wishes for future updates!To forum thread Technical Details: Physically-Based Rendering: YesTexture Size: (3) sets of 4k textures for big cliffs and rocks, (3) sets of 2k textures for ground materials, (2) sets of 2k and (2) sets of 512 textures for vegetaion assets, (3) sets of 1k textures for small rocks and sunchair, (5) sets of 1k and 2k textures for detail Yes, automatically generatedVertex Count: Cliffs and rocks: from 2729 to 4012, Vegetation: from 959 to Yes - 50%, 25%, 12% Number of Meshes: 29Number of Materials and Material Instances: 40 (6 master materials, 31 instances, 3 regular materials)Number of Textures: 56Engine Compatibility: Platform: Desktop, Console, VRPlatforms Tested: DesktopDocumentation Included: NoNote: Big cliff meshes all have closed back sides to prevent lighting optimization purposes and also to make them usable, back sides are lower poly versions of front sides and are using the same texture Asset Store Marketplace Unreal Unity Manufactured by: 4.18-4.26 Product ID: 76271 0 3 3 3 5 1

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Modular Cliffs(exclu)


uploaded by Anon_743 , Last change: 30-01-2021
Published: , Price: free USD - Size: 1.77 GB

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Price: € 73.51 Description **Update 1.1 is now live:Added another medium sized rock, added another set of rock and cliff materials with more pronounced detail maps, added some more details to the biggest cliff piece texture, added wetness vertex paint option for rocks and cliffs materials.
More info in the forum thread (link below).
**Video preview: https://www.youtube.com/watch?v=DasaY5L0HX0Interview about the making of this pack: 80lvlThe focus of this package is a set of modular cliffs.
They will help you create realistic looking map edges, rocky shores or inland cliffs that blend nicely with the terrain.
Each cliff module and the two big rocks come with a mask and two sets of two detail materials that are overlayed on top of basic material, with full control over their intensity and opacity.
Their scale is world based so the level of detail is preserved and stays consistent when parent meshes are scaled.The terrain material is comprised of three tessellated paint-able height blended materials.
The package also includes 2 types of shrubs, grass with three different material variations and a small tree.
They are all wind enabled.All big objects have four LODs (100%, 50%, 25%, 12%), smaller ones have three LODs.
All of them have tight collisions, except for the vegetation assets which don't have collision meshes.Note: Please visit the forum thread to give feedback, suggestions and wishes for future updates!To forum thread


Technical Details: Physically-Based Rendering: YesTexture Size: (3) sets of 4k textures for big cliffs and rocks, (3) sets of 2k textures for ground materials, (2) sets of 2k and (2) sets of 512 textures for vegetaion assets, (3) sets of 1k textures for small rocks and sunchair, (5) sets of 1k and 2k textures for detail materials.
Collision: Yes, automatically generatedVertex Count: Cliffs and rocks: from 2729 to 4012, Vegetation: from 959 to 10952.LODs: Yes
- 50%, 25%, 12% Number of Meshes: 29Number of Materials and Material Instances: 40 (6 master materials, 31 instances, 3 regular materials)Number of Textures: 56Engine Compatibility: 4.12, 4.13, 4.14, 4.15Intended Platform: Desktop, Console, VRPlatforms Tested: DesktopDocumentation Included: NoNote: Big cliff meshes all have closed back sides to prevent lighting issues.
For optimization purposes and also to make them usable, back sides are lower poly versions of front sides and are using the same texture space.

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